Our Process

Learn how we designed our app for you

Design Domain
Music Equipment
Context
Inventory Organization
Users
Music Directors + Students

Problem Statement

How might we design an app that can aid music directors with tracking and organizing their instrument inventory?

Key Pain Points

Instances of losing instruments during travelling. Mistakes required back tracking, thus creating a headache for the user. The nature of lending out instruments to students is bound to be tedious so we wanted to create an interface which allows for this process to run as smoothly as possible.

Our user was concerned about maintaining the condition of their instruments so they can be used for years to follow. Because students can sometimes be rough and careless with instruments, a feature to record, acknowledge, and prevent defects and missing parts was essential.

We also wanted to make sure that this process is efficient and fast because the user has communicated the long hours spent on spreadsheets to keep track of their instruments. This has taken away from their valuable time which could otherwise be used for administrative tasks and preparing to teach students.

App Goals

What

To enable high school music directors to manage their inventory and programs more efficiently and accurately.

Why

Reduce time and stress required to track instruments and students. Prevent the loss of instruments.

How

A simple and easy to use app that automatically tracks of inventory, and associated musical activities and tasks.

Challenges Identified

Wireframes, Design Iterations & Refinements

Try our Prototype

Our members

Get to know more about us

We are a team of students from the School of Interactive Arts and Technology at Simon Fraser University. We have developed this app throughout the class of IAT334 Interface Design for our final project. Through many iterations of research, designing, and prototyping, we are pleased to present this app.

Dongmei
Role: developer, UI designer
Jinous
Role: copy, UI designer
Mark
Role: content, copy
Micole
Role: developer, UX prototype
Yifei
Role: developer, UI design, UX prototype